12
Vote

Can't see files inside folders

description

I can see and download only files in root Isolated Sotrage folder. I see folders created by myself, but can see files that I wrote to it by code or using WP7 Isolated Storage Explorer GUI tools.
 
Visual Studio 2010 Ultimate SP1
Windows Phone SDK 7.1
Windows Phone 7 Isolated Storage Explorer beta
This is all on a Windows 7 Ultimate machine (x86 and SP1).

comments

spavkov wrote Mar 18, 2012 at 9:14 PM

Same here, only see dirs without files, and i know for sure files are there i check via code.

orkazaz wrote Mar 31, 2012 at 1:19 PM

I have the same problem..
Does anyone working to fix it?
I'm new to Codeplex.. So I voted for this issue.. What does the voating means?
That the issue will get a higher priority?

riot9 wrote Apr 3, 2012 at 5:57 AM

I am having the same problem. I just spent three hours picking my code apart only to find that the files really ARE there but that it's a bug in the explorer. :(

sriramssarma wrote Apr 23, 2012 at 1:52 PM

Same here. I can only see the top level folder.
This is what I tried doing:
Create a file "Settings.xml"
Create a Folder "Temp"
Create a folder under "Temp" - "Temp/Temp1"
Create a file under "Temp1" - "Temp/Temp1/Temp2.txt"

I am only able to see "Settings.xml" and "Temp". Although Temp2.txt and Temp1 exist (checking it using ISF.FileExist()), it not displayed by the IS Explorer.
This is an essential feature, any help will with regards to the timeline for a fix will be appreciated.

bhanson248 wrote Jun 14, 2012 at 2:06 PM

Would it be possible to get this tagged as high impact? This is core functionality that is not working.

henrik6 wrote Aug 10, 2012 at 10:14 AM

Well, we all are having this problem...

henrik6 wrote Aug 11, 2012 at 10:04 AM

I found the error in the assembly code (thanks, dotPeek...):

you are searching for files using:

isoFile.GetFileNames(directory + "/")

but the "*" is missing , so it has to be:

isoFile.GetFileNames(directory + "/*")

The sames goes for directories !

brendanarnold wrote Nov 19, 2012 at 2:43 PM

This is a serious bug and one that has probably wasted a lot of developer hours!